Azmar Quest

Cleric Talents

A first look at the talents coming to the Cleric. Every 10 Mastery levels you'll unlock a new row of three talents and pick one of them. Each talent changes how a skill or one of your Forms works.

Mastery 10

  • Void Bolt

    Dark Bolt always acts as if you're in Dark Form. While in Dark Form, its chance to remove an enemy buff is increased to 100%.

  • Void Comet

    Dark Comet always acts as if you're in Dark Form. While in Dark Form, its chance to give bonus energy each turn is increased to 100%.

  • Void Force

    Dark Force always acts as if you're in Dark Form. While in Dark Form, its chance to give bonus energy is increased to 100%.

Mastery 20

  • Dual Faith

    When a Form converts your healing into damage (Dark) or your damage into healing (Holy), the original stat is kept instead of dropping to 0.

  • Extended Forms

    Your Dark Form and Holy Form last 1 turn longer.

  • Sudden Wrath

    In addition to the Dark Form damage and Holy Form lifesteal that trigger when the Form ends, the same effects now also trigger when you enter.

Mastery 30

  • Deep Corruption

    Corruption now steals 20% of damage done from the enemy, up from 5%, and increases your critical chance by 10% when used.

  • Withering Maleficence

    Maleficence now also reduces the enemy's Healing Done by 50% when used.

  • Satan's Grip

    Satan now also reduces the enemy's Speed by 50 when used.

Mastery 40

  • Iron Will

    You permanently take 40% less critical strike damage.

  • Repel Hexes

    You permanently take 30% less damage from debuffs.

  • Divine Ward

    You permanently take 20% less damage.

Mastery 50

  • Blessed Mend

    Holy Mend always acts as if you're in Holy Form. While in Holy Form, its chance to cure one of your debuffs is increased to 100%.

  • Blessed Heal

    Holy Heal always acts as if you're in Holy Form. While in Holy Form, its chance to give bonus energy each turn is increased to 100%.

  • Blessed Drink

    Holy Drink always acts as if you're in Holy Form. While in Holy Form, its chance to give bonus energy is increased to 100%.

Mastery 60

  • Wicked Effigy

    Voodoo Doll fires both its Dark Form mirror-curse and its stun with energy steal, regardless of your current state.

  • Tainted Font

    Unholy Water fires both its Holy Form curse and its energy gain with damage immunity, regardless of your current state.

  • Final Sacrifice

    Final Ritual now casts a random one of Corruption, Maleficence, or Satan, but loses its life binding effect.

Mastery 70

  • Winged Scepter

    You cannot be stunned while in Dark Form or Holy Form.

  • Swift Devotion

    Gain 100 speed while in Dark Form or Holy Form.

  • Critical Conviction

    A direct critical hit with a Dark skill casts Corruption, and with a Holy skill casts Divine Wings, regardless of your current Faith. If you are already in a Form, it adds 1 turn to that Form instead.

Mastery 80

  • Guardian Wings

    Divine Wings now reduces the enemy's damage by 30%, up from 10%.

  • True Purification

    Purification now also removes all of your debuffs.

  • Final Absolution

    Absolution now also removes all of the enemy's buffs.

Mastery 90

  • Unbound Faith

    You can enter Dark Form even when your Faith is Holy, and Holy Form even when your Faith is Dark, without having to switch between them.

  • Sealed Form

    Your Dark Form and Holy Form cannot be dispelled.

  • Undying Spirit

    While in Dark Form or Holy Form, your life cannot drop below 1.

Mastery 100

  • Wild Bloom

    Life Bloom now casts a random one of Divine Wings, Purification, or Absolution, but loses its own equalize effect.

  • Fortified Armor

    You gain twice as much life from your Armor.

  • Desperate Prayer

    While below 50% of your life, you take 30% less damage.